The parser of Xcode project files (which is used by File & Project Conversion) has been completely reimplemented! (If you are curious, we are using XcodeAPI library from Unity 3D).
Here are some of the main highlights of this update:
- Xcode projects and workspaces with multiple targets and a complex hierarchy of files are fully supported!
- Only references to actually converted files are updated (while third-party dependencies like CocoaPods are left intact!)
- Header (.h) files without a source (.m) file are automatically configured as buildable once converted to Swift.
- A few Xcode project settings (including supported Swift, iOS or macOS versions) are automatically updated.
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